Flash Challenge.setDisplayMessage()
From J2Play
Contents |
Description
Set the information message string sent to this player, which will be shown on challenge system as notification to the player.
Syntax
public function setDisplayMessage(index: Number, message: String) : Void;
Parameters
* @param index of player * @param message the message string you want to set
Return Value
N/A
Examples
When a two player challenge finish, you should set all the information as result notification to all players. For example, current player win this challenge with score 5000.
var index=challenge.getMyIndex(); challenge.setDisplayMessage(index,'You won this challenge by score 5000'); challenge.setDisplayMessage(1-index,'You lost the challenge, opponent get score 5000');
